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Art
for Games
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I
spent a year on a little Swedish island (Gotland) in the Baltic
sea, in a games research studio called Zero-Game
Studio. I was art director, concept artist and also textured the
models for a MMORPGR project that the studio is developing. Here
are some samples. For more go to the project site, Ouroboros.
Extra: click on these links to view Greyhowl Dampsigh with motion capture animation: walking, oath, ill. click on the thumbnails to view |
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