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Art for Games
I spent a year on a little Swedish island (Gotland) in the Baltic sea, in a games research studio called Zero-Game Studio. I was art director, concept artist and also textured the models for a MMORPGR project that the studio is developing. Here are some samples. For more go to the project site, Ouroboros.
Extra: click on these links to view Greyhowl Dampsigh with motion capture animation: walking, oath, ill.
click on the thumbnails to view